v0.7 is released! See PR for new features.
Also, started dyon_interactive, a library for interactive programming with the Piston game engine.
What is Dyon?
Dyon is a rusty dynamically typed scripting language
… without a garbage collector, but uses a lifetime checker.
… and has a simple optional type system and a mutability checker.
… and has Go-like coroutines, Javascript-like object model, Rusty lifetimes.
… and got space-insensitive syntax, but no semicolons (except in the ancient For loop).
… and 4D vectors, built-in syntax for HTML colors, and dynamic modules.
… and you can use return
as variable, mathematical declaration of functions, and mathematical loops like ∑/sum, min, max, sift, ∃/any, ∀/all loops.
… and got some nice syntax for vector algebra.
… and meta parsing, a result of Piston research (more information about this later).
… you know, for game scripting and such!
See List of features for more information.
I know what Dyon is, where is the editor plugin?!
Sorry
I can’t write a long post this time.
Got to go, there is nice weather outside :)